#ifndef __ACCOUNTHANDLER_H__
#define __ACCOUNTHANDLER_H__
#include "handler.h"
#include "proto/message.pb.h"
#include <memory>

class AccountHandler : Handler
{
public:
    typedef std::shared_ptr<AccountHandler> ptr;
    void Process(Player::ptr& player) override;
    void SetAccountModel(const void *data, int size);
private:
    proto::AccountModel accountModel;
};

#endif // !__ACCOUNTHANDLER_H__
